Another ZBrush accomplishment, but this cannot be called an accident. This Mimosa was fully modeled in Maya, to then be exported into Zbrush. I really wanted to try out textures, rigs and complexity, so I willingly deviated from her “lovely look”.

My very first attempt at integrating these softwares, I was more one thing of trial and error. Needless to say, I’m far from an expert in character modelling.
Some views from the ‘ripped little piggie-cow’:
And for whoelse it may interest, her ‘shadeless’ model on Maya’s panel:




